Labels
- Adaptation Part A (29)
- Adaptation Part B (56)
- Character Project (18)
- Fantastic Voyage (30)
- MAJOR PROJECT (33)
- Maya (89)
- MINOR PROJECT (41)
- Narrative (28)
- Secret Lairs (19)
- Storytelling and commission (40)
Sunday, 27 April 2014
@Alan texturing Problem
Two out of my three characters after being Rigged no longer were UV mapped, I googled to find out if I could copy the Uv textures and found that I could do this in the transfer attributes. The problem now is that the character looks ok when it is in the centre of the Grid but if i open the characters mouth or move him in the translates the texture slides off. What can I do to fix this ?
Thursday, 24 April 2014
Monday, 21 April 2014
Sunday, 20 April 2014
Saturday, 19 April 2014
Updated Environment Concept
The Updated environment concept with the updated foreground element and Autumn colour Palette
I really like the lighting of 1 and 4
Greedy Facial Rig Completed
Completed Facial Rig
Phonemes
This is the last of the three characters to be completed, I will be moving onto the environment and then I will Begin Texturing.
Friday, 18 April 2014
Thursday, 17 April 2014
The Happy Character Facial Rig Progression Completed: The Blink, The Eyebrow and Phonemes
The Blink
The eyes are blinking correctly but I'm not sure what to do with the eyelashes to get them to follow
The Brow
Phonemes
Final Facial Controls
Wednesday, 16 April 2014
Lazy Character Facial Rig Completed: Brow & Blend shapes
Tuesday, 15 April 2014
@ Alan Please help A problem with turning on use components
I am currently doing the Brow tutorial, I add the skin clusters to the Brow influence object then I turn on use Components and the model deforms.
Monday, 14 April 2014
Subscribe to:
Posts (Atom)