Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Wednesday, 20 May 2015

Updated Death Scene 02


 This is the death scene without the crying bounce of the father. 

Updated Son Death Scene


The animation still needs to be smoothed out but I feel as though the elements of the scene are in place for creating a sad ending. 

Thursday, 7 May 2015

Animation Progression

Below are the  additional final animated shots for the animation they all had many takes to refine the animation that is presented. 










Friday, 24 April 2015

Animation Progression

009-013 Updated 


I added a few blinks to the father and animated his brows 

Thursday, 23 April 2015

Tuesday, 21 April 2015

Animation Progression

107-112
King Appears in the distance


I added a camera shake as the horse ran by . 

Friday, 10 April 2015

Animation Progression

218-221
Fast run through the forest 


Lighting test 

 Final Lighting

Thursday, 9 April 2015

Animation Progression, Lighting and Assets update


Additional Assets also had to be created for some of the scenes that I will be tackling  two simple crows were created and textured 


The Reins had a IK made to help control them that is parented unde the wrist of the father and additional controls to help unpick the reins when they pentrated the horse's geometry 


Scene 007-009 
The horse quickly runs by 


Lighting Test
Final Lighting






Tuesday, 31 March 2015

The Horse Father and Son Animation

Alan told me to push a few of the key frames in the horse from the last update on the Horse and I think that it is now working smoother and more fluid as an animation. I also added the bounce of the the father and son 

Final Horse Run Cycle

I offset some of the keys in the neck pelvis tail and legs to try and a create a more fluid animation and I think that I was able to capture it.


Monday, 30 March 2015

Horse Animation test

I have been trrying to clean up the graph editor for the animaiton on the Horse creating a smoother cycle I think now it needs the legs to be offset a little more.


Friday, 27 March 2015

Father, Son and Horse Animation test

My attempt at layering the characters on the horse, I need to now clean up the animation to get rid  of the popping 







Horse Animation Progression

I tried to push the neck out more and push the keyframes for the run cycle this is the result. 


Wednesday, 25 March 2015

Horse Run Cycle Progression

The right front leg still needs work but the other legs seem to be flowing correctly but there is still more refining to be done.


Tuesday, 24 March 2015

Father and Horse Animation Test


Today I attempted to get the father and the Horse working together but, I will be focussing on the horse again without the father to really get his animation loop working correctly focussing on the horses performance of a run cycle.