Showing posts with label THE ERLKING. Show all posts
Showing posts with label THE ERLKING. Show all posts

Wednesday, 20 May 2015

Updated Death Scene 02


 This is the death scene without the crying bounce of the father. 

Updated Son Death Scene


The animation still needs to be smoothed out but I feel as though the elements of the scene are in place for creating a sad ending. 

Monday, 18 May 2015

Tuesday, 21 April 2015

Animation Progression

107-112
King Appears in the distance


I added a camera shake as the horse ran by . 

Tuesday, 24 March 2015

Father and Horse Animation Test


Today I attempted to get the father and the Horse working together but, I will be focussing on the horse again without the father to really get his animation loop working correctly focussing on the horses performance of a run cycle.

Thursday, 5 March 2015

The Mushroom Daughter Texturing Progression



Adjusting the dress and the painted folds in the dress, flap and sides 
Teeth tongue and gums
The feet and hands

Painting the hair and adjusting the transparency to get it to look like the concept 

Adjusting the eyes to allow them to be visible

Painting the face tests  
.
Painting the torso tests 

Bump Maps tests 

Final Bump Maps 

Image plane test


Final Full Body Turnaround 

Final Full Body

Close Up Turnaround

Close Up
UV's, Bumpmaps and transparency maps 


Thursday, 5 February 2015

Environment Modelling

I wanted to test if we could bring our trees into mudbox to add extra detail but the displacement maps would make our world to heavy therefore I think that we will use bumpmaps to add extra detail to the models 




Wednesday, 28 January 2015

Environment Concept


This environment is for the forest that the father and son are riding through 

Wednesday, 14 January 2015

The Mushroom Daughter : Adjust Torso Skinning

The Mushroom Daughter adjusted Torso Skinning 


Body Rig completed and coloured 


I had to go in and adjust merge the throat to the main mesh and attempt to use skin maps to save the skinning that had been done. It took a few attempts but increasing the size of the map got the weights back into place correctly. 



Friday, 9 January 2015

Minor Project Submission

The Art of The Erlking

Technical Document


The Son, The Horse and The Mushroom Twin Turnaround


The Father, The Erlking and The Plant Twin Turnaround

Thursday, 25 September 2014

Animatic SFX : Draft 01

This is The Erlking draft one of the animatic, it still needs a sound track and a voice over and some of the sounds are temporary. It is just suppose to portray what we are aiming for which is creepy with growing tension . 

Project Proposal


The minor project is a collaboration between me and Samantha Niemczyk, which adapts the poem written by Johan Wolfgang von Goethe (1782) The Erl King, which will continue into animated short in the major project.

The minor project will be focused on the preparation for going into animation.




Both of us have different goals for the project and would like to gain distinctive abilities. My aim is to  improve my pre-production skills focusing on branding and my overall presentation skills. I also would like to develop my drawing skills to move down the path of establishing my own style. With Maya my goals are to improve  modelling, texturing and lighting to feel confident and ready to undertake any upcoming future challenge.


The style that we are aiming for has been influenced by a cinematic Ryse: Son of Rome (2013) made by Platige Image. We are aiming for a romantic and paintily style with an emphasis on dynamic brush strokes and creating an engaging story.

Minor Project Goal:
- completed pre-production;
- character models ready to animate
- environments completed

Detailed view upon the Ryse:Son of Rome:
Platige Image - Ryse:Son of Rome on Behance
Ryse: Son of Rome - Cinematic