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Showing posts with label RIGGING. Show all posts
Showing posts with label RIGGING. Show all posts
Tuesday, 20 January 2015
Monday, 19 January 2015
The Mushroom Daughter: Rigging Progression
Some off the expressions would save in the library and some wouldn't because of a gliche so I decided to test out my facial controls and when I animate I will save the expressions that want to save within the programme.
Friday, 16 January 2015
Wednesday, 14 January 2015
Monday, 12 January 2015
The Mushroom Daughter: Rigging progression
Body Rigging Progression
Sam did an initial skinning and copied the weights over to the mushroom daughter to help speed up the process. Then I rigged the daughter.
Monday, 29 December 2014
The Horse: Skinned and Facial Rig Completed
I had to redo the front legs because the pole vector was no longer working. I also gave the horse teeth and tongue controls
The Reins gave me a few problems and I know that it is temporary because it still needs to do more in terms of the rig that I have applied. The image to the right was my first attempt but it failed to work in terms of its functionality. The Rig to the left is what I made to replace it it is temporary and because its functionality needs to be able to connect and flow with the head as well as give the rider the freedom to move it also.
I also gave the horse a facial rig that added into the pose library the nose flare.
I also gave the horse lip curl controls
Final Completed Rig and Skinned
Monday, 22 December 2014
The Horse: Body Rig Completed
Sunday, 21 December 2014
The Horse: UV and Rigging Progression
The Horse UV and the progression of the horse rig so far I wanted to post my progression so far even though that the rear legs need to be fixed. I have created the skeleton, shoulder and leg controls and the tail control.
I wanted the horse to be as seam free as possible therefore connecting the head with the body.
Thursday, 18 December 2014
The Son: Corrective Blendshapes,Rivets and Final Rig
The Son needed corrective blendshapeps in his arms and also in his chest to help pull out this vest that would deform into the model. The blendshapes were able to correct these issues.
The Expression library was very helpful to store the facial expressions that I created for the son
The Completed Son Rig also includes a control to move his tunic to help his legs from phasing through his clothing
Friday, 5 December 2014
The Son: Facial Rigging
Thursday, 4 December 2014
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